
- RUST THE METHOD MAP EXISTS BUT HOW TO
- RUST THE METHOD MAP EXISTS BUT FULL
- RUST THE METHOD MAP EXISTS BUT SERIES
We’ll use the following features: macros which provides the tokio::main decorator, rt-multi-thread for a multi-threaded runtime under the hood, and time which provides the asynchronous sleep function. tokio, an asynchronous runtime for Rust.In this blog post, we’ll be using the Tokio asynchronous runtime, together with the futures library.īesides, we will simulate asynchronous operations - such as network requests - with Tokio’s sleep function, each time with a random delay.įor this setup, we will therefore use the following dependencies: Overall, this paginated search pattern can occur in many kinds of APIs. We consider that both searching for IDs and fetching a resource are asynchronous operations - typically we query some API over the network. The “trick” is that the search query can yield an unbounded number of results (for example, sorted by relevance), so in practice the search results will be paginated.įor example search(query, page=0) gives the first 10 IDs, search(query, page=1) gives the next 10 IDs, and so on. However, we don’t know in advance the IDs of resources to fetch - for this we will first have to run some search query which will give us a list of IDs. Typically, we want to process a stream of requests, each request being of the form fetch_resource(id). In this case study, we will consider the problem of processing paginated search results. Too many obscure error messages? Define small functions!Ĭase study: flattening paginated search results.Case study: flattening paginated search results.Īt the time of writing, I’ve tested them with Rust version 1.50.0. You can run each example (or obtain a compilation error) with cargo run -example.
RUST THE METHOD MAP EXISTS BUT FULL
The full code examples are available on this GitHub repository. You’ll get the most of this blog post if you already have some knowledge of Rust, but you’re not expected to be familiar with the specifics of async programming in Rust.
RUST THE METHOD MAP EXISTS BUT HOW TO
We’ll go step-by-step through some case studies, looking at the various error messages from the compiler, and learning many tips along the way about how to prevent these compilation errors.Ĭase studies are of course simplified examples, but hopefully relate to many asynchronous problems involving streams.
RUST THE METHOD MAP EXISTS BUT SERIES
In this series of blog posts, I want to share my experience learning how to use and compose “streams”, an asynchronous concept defined in the futures library, and soon to be added to the standard library. However, after you get past this non-trivial initial learning phase, you can unlock the potential of async code in Rust! This can cause quite a bit of head-scratching even for proficient Rust programmers, as I’ve started discussing in a previous blog post.


The downside of this new asynchronous syntax is that types of various objects become more complicated, with a mix of lambdas, futures and other streams.Īnd complex types make for complex error messages from the compiler, that can appear mysterious to the programmer at first glance.

await syntax that was stabilized about a year ago really make asynchronous programming a core feature of Rust. The safety and efficiency properties of Rust make it the programming language of “fearless concurrency”, and in particular the async/. It is always automatically populated with Java libraries and can be considered something like a default classpath container that should always be available.īy default, jassets lies in the same directory with the crate-generated artifacts (under CARGO_TARGET_DIR), so there should not be any issues during development.Asynchronous streams in Rust (part 1) - Futures, buffering and mysterious compilation error messagesīy Guillaume Endignoux you are already reading my blog, you may have noticed that I see a lot of potential in the Rust programming language. Portability assumptions after Rust build (shipping a j4rs application)ĭuring build, j4rs creates a jassets directory which contains the "java world" that is needed for the crate to work. Note: JNI is used behind the scenes, so, any conventions in naming that hold for JNI, should hold for j4rs too.įor example, underscores ( _) should be escaped and become _1 in the call_from_java definition. Use j4rs :: įor a complete example, please have a look here.
